MLP: FiM Fanmade species: Celestial Being

Through the course of being in the Brony fandom, I’ve noticed that many people like to make their own species of pony not canon to the show. I am one of said people as I’ve made quite an interesting species known as a celestial being.

Originally, my concept of celestial beings was a collection of MLP characters that had a view of space inside them. Their eyes were the only thing with color beyond space and even those had stars in them. All of them had immense power and were mysterious beings. Only a few of them existed, and only one had been seen.

In the second concept of celestial beings, I was a lot more detailed with them. I created two separate types of celestial beings. Legendary types are essentially the original concept for celestial beings. They’re immensely powerful and know more than most ponies. Common types are the other type of celestial being. They’re like normal ponies aside from the looks. They’re also more powerful depending on their race(Earth, unicorn, pegasus, alicorn)

Celestial beings all must hibernate to maintain their magic which provides their extra strengths. There are 2 types of hibernation for them: Light and heavy. In light hibernation, a celestial being becomes a galaxy. This form can toggle within hours. In heavy hibernation, due to the being needing more energy to maintain the larger size of a galaxy, the celestial being becomes a nebula. This takes days to get in and out of as they also have to pass through the light stage.

Common type celestial beings have different strengths depending on what type of pony they are in the RP series.

Earth ponies are physically stronger and faster.

Unicorns have much more powerful magic.

Pegasi have the strongest wings.

Alicorns are actually physically the weakest of the common types, but they have a natural perception magic that makes them extremely intelligent.

Legendary types are all alicorns and have the perks of all the types of common types combined.

I was looking at the legendary types and realized that they are fairly overpowered and it would be simple for one with poor intentions to take out whole planets in a single sweep, so I did put some limitations on them. Legendary type celestial beings cannot kill anything aside from other legendary type celestial beings directly, or else they would die as well. This also goes for directly hurting them. However, legendary types can kill them indirectly. Let’s say two legendary types are having a battle and some of the lethal magic splash kills other ponies. The celestial beings wouldn’t die. Or if a legendary type celestial being was somehow thrown and fell on top of anther pony, killing them(because usually, legendary types are far larger than other ponies, but still proportionate, though) they would be fine. If another pony were to start attacking them, they could use a counter shield to return the attacks automatically and their opponent would essentially be killing themselves.

Any celestial being that has ill intentions can easily be caught as evil celestial beings have black holes inside them. These black holes disappear when the celestial being leaves ill intentions behind.

Most legendary types cannot be killed like normal ponies. They can be hurt through those means if they don’t expect it, but not killed. One can, however, kill a legendary type by tricking them into directly hurting a pony who isn’t another legendary type.

Celestial beings, both legendary and common types, can be used as vessels for magic amplification if they consent. Legendary types can use other legendary types as vessels, but if they directly kill other ponies with it, both will die. But a normal pony or common type can directly kill ponies when using a legendary type as a vessel.

Legendary types can teleport immense distances, but the further the distance, the more tax on their magic stamina it takes. If there are magical locks or other forms of interference, they will also have to get past that.

Some celestial beings have a layer of stars above their skin visible to the naked eye. This usually shows that their magic stamina is very full. Some also have rings of stars around their bodies. These can show age, but they’re usually there because they’ve reached a point of magic power that gives them the ring. Celestial beings can create armor out of stars on themselves. Each piece takes a day to create and each piece is good for about three good hits from anything.

Now you know everything there is to know about celestial beings. They make for very interesting characters and they come out really cool when drawn.

Underrated video games

There are so many underrated video games out there which really deserve recognition for the hard work put into them and their mark of quality. Many of the games are simply not recognized due to their platform or the company that made them. There are AAA games and indie games alike that don’t receive the recognition they deserve.

Not the least of said games is one exclusively on the PS3. The game is called Journey. It’s somewhat of a singleplayer game but also somewhat of an MMO. You play as a non-distinct character in a red cloak with a set of glowing golden eyes and a scarf that can make them fly. The gameplay is perfect and feels smooth and it’s fun. The visuals are some of the most stunning ones I’ve seen in a game. There is no dialogue in the game, but it has a rich story that can only be fully experienced when the game is played.

The next game on this list is a Nintendo RPG known as Mother 3. If any of you know about Earthbound, Mother 3 is the next game in the series. The game was only released in Japan and features great sprite design, interesting characters, great themes, amazing music, and a great story. It has an interesting combat system that actually combines rhythm games with RPG’s. This game is available on the Gameboy Advance.

Dead Space Mobile has to be one of the weirdest games on this list. EA actually went out and decided to make a Dead Space game that you can play on a phone or tablet. Instead of just porting Dead Space to mobile and calling it a day, they actually went through the trouble of making an entirely new Dead Space game specifically for the mobile gamers. This one has great visuals, a good story, great sound design, and it’s nearly bug free. It’s a great sci-fi horror as well as a fun action game. It uses things like achievements and the new game + feature to make the game very replayable and fun to do so. Once you unlock enough achievements, you can look at the concept art. This game really shows that EA isn’t just some random company rolling in their money and pumping out a new game every few months.

Mirror’s Edge is a multi-platform action platformer/shooter in the first person. Most people cringe at first person and platformer being put into the same sentence, but the platforming in Mirror’s Edge is surprisingly fun. The game is fast paced and definitely a change of pace from the slow and dark games that populate the industry now. I don’t know much about the story aside from the fact that it’s a disutopian story that doesn’t yet have a resolution. But where the game shines is that platforming. It’s one of the more fun platformers I’ve played, which is really saying something especially since it’s first person.

STRAFE SpeedZone is a free indie game a friend linked me to on itch.io a few months ago. This game is like Doom. A LOT like Doom. Only in STRAFE, there are more enemies, smoother controls, and it’s a whole lot more fun. The game doesn’t have a story, at this point in development. All I know is that it’s a sci-fi action with fast paced gameplay and some really cool mechanics. The game isn’t story driven, and it sure as heck isn’t anything special seeing the graphics. It’s music is cool, but that’s not what makes it special either. The gameplay is the smoothest FPS gameplay I’ve experienced and they did that part nearly flawlessly. But I will say that the game is hard. Like, really hard. It’s hard to get past the first level. Good thing you get infinite ammo.

SCP: Containment Breach is probably the most recognizable game on this list. It’s a free horror game that doesn’t take place in a specified time frame. The story isn’t much to look at, as it’s more of an explanation of what happens than anything, but it’s an amazing horror game and definitely deserves to be played. The gameplay is somewhat average for a first person game, but the atmosphere and villains are perfect in how threatening they are. The graphics aren’t top notch, but they’re passable. There are also many easter eggs and other things to find in the game which make it worth playing completely through, and it’s hard to see everything in one playthrough. But it is a challenge to play. This game does deserve a remaster, as with next-gen graphics and animation, the game would be absolutely terrifying and an amazing one to play.

OpenSpades is an indie online FPS that combines Counter-Strike with Minecraft in a very well executed and surprisingly smooth looking way. The game is a team based shooter based mostly on construction and destruction of environments and it forces you to think about how to approach the enemy base. Spraying and Preying will get you nowhere, but strategy will make you succeed. There are just enough servers and players of this game that it just barely has a challenge due to the players. But that’s quite a challenge. There are some skilled players in this game. You’d be surprised. This game can be found free on Game Jolt and I recommend it to advanced FPS gamers and even beginners. The combat, building, and destructible environment make it interesting and even the guns feel polished in how they shoot.

Inverto is another free Game Jolt game still in alpha. It has an interesting visual style, good gameplay, and a cool setting. But what’s cool about this game is the main item. The gravity gun in this game is nothing like the one from Half-Life 2. This gun fires lasers that reverse the flow of gravity when they touch specific panels. The game has about 20 levels that all make you think. The game might make you a little bit motion sick, though. There’s a lot of turning of the camera that gives a feeling of a lot of movement. The game’s design takes heavy inspiration from Portal and it feels like a fangame.

Like, Comment, Share posts

Some of my Facebook friends and I were talking about the posts with pictures attached that tell you to like, comment, and/or share if you fit a certain category. For a time, these posts were fun to find and react to. Many of them only fit small demographics, but they kept widening and widening to the point that essentially anyone with a social networking account could like, comment, and share every single one of the posts.

My friend typed out a response to one of said pictures saying:

Like if you breathe

comment if you see this

Share if you read the word “Share”

While this is a funny parody of said images, I wanted to have a different take on it. So I commented saying that sometime I should create a parody picture of the posts that has unattainable categories. I decided to create my own picture.

My parody is as follows

UnattainableLikeCommentAndShare

The Undertale Fandom

There’s a new growing fandom on the internet of an extremely detailed indie RPG known as Undertale. This fandom has people of all varieties and has fan art on nearly every single website. This art consists of fanmade songs, pictures, comics, animations, and I wouldn’t be surprised if there were fans dedicated enough to make games that take place in the same universe.

It’s nearly impossible to browse sites like Facebook without finding at least one picture from or about the game. There are spoilers for the game left and right and likely fanmade guides. I didn’t understand the game’s following as much before, but my dad and I started watching a playthrough on YouTube, and we got hooked.

The game is a new type of RPG with an interesting battle system. There is an option to kill enemies or make friends with them. There are multiple ways to get through the game that have different stories, characters, and likely, even endings. According to the internet, the two most popular ways to play it are Genocide, where you kill every enemy in the game, and Pacifist, where you make friends with every enemy in the game.

I’ve been told by some of my internet friends that depending on which of the two styles you play with, you play as two different characters. The character you play as when using the Genocide style is a ruthless girl named Chara, who terrorizes the underworld and kills everything. The pacifist is a girl called Frisk, who makes friends with the monsters and if the indication toward the beginning of the game is correct, unites humans and monsters.

There are a few characters important to the story which have lots and lots of humor. Sans is a short skeleton with a plethora of bad pun and an ability to teleport. He cracks many jokes and his text signifying his speech and writing is Comic Sans. He himself is a pun. He’s a comic named Sans. Papyrus is the taller, older brother of Sans. You guessed it, his font is Papyrus. Papyrus is obsessed with catching Frisk(or Chara) up until the battle with him. Then he’s used for humor and moving the story forward.

Undyne is a fish lady in armor who thinks Frisk(or Chara) needs to be killed to provide a way for the monsters to see the surface again. She puts up a good fight in battle unless you run away and run her across a lava bridge where she collapses and you can give her water and have her leave you alone. I don’t know what happens if you don’t give her water. I’ve tried to avoid spoilers for the most part.

The game takes so much inspiration from the Mother/Earthbound series, it could be seen as a game in the same universe. The game is packed full of similar themes, and even references to Mother/Earthbound. It even has a fantastic soundtrack that takes craptons of inspiration from Nintendo(and Square Enix) in general.

I definitely see why the game has such a huge following and am looking forward to seeing further in the game. It has so much personality that it’s fun just to see a little bit of it. The creator of the game put so much love and care into their project that the game shows definite quality to it. If only they could fix the funky hit boxes. Anyway, since it’s apparently a requirement or something for artists who are fans of the game to draw some art for it, let’s do this…

CrappyDrawingOfFrisk

It’s Frisk! Sorta…

My friend’s dog

A couple weeks ago, a friend told me the news of her dog slowly and painfully dying. She can’t get the dog put down in her state and she doesn’t have the money to pay for the surgery for the dog. I am unaware of what condition the dog is in, I just know that my friend has to watch her dog go through so much pain until death unless she raises enough money to pay for the surgery.

I think there’s a GoFundMe page made for this, but I am not sure how to access it and I haven’t been given permission to publish it here. But if anyone is browsing GoFundMe for whatever reason and finds a page that fits these circumstances, I recommend donating to it. If I had any way of donating my own money digitally at the moment, I would look for the page and donate.

The friend was looking for artists willing to do work for free to design and draw a pony OC with coloration similar to her dog. She was having trouble finding anyone before stumbling on me and learning that I do pony art. I usually don’t do free art as I like art trades and I usually at least have people who come to me that aren’t good artists do something. I usually at least want a good conversation. But this circumstance was different. I looked at what she wanted and thought about how little trouble I would have designing the OC.

What you are about to see is a gift to my internet friend. It was done completely free of charge and it didn’t require any good conversations or works of art in return. This was simply my gift to a friend. While it isn’t my best work art-wise as I used my drawing tablet and haven’t mastered it yet, it’s still my favorite because of its cause. So say hello to my friend’s dog as a pony.

Friend_Dog_OC_SmallerFile

Game Idea: The Universe

In recent events, I’ve started to get into game development and I’ve had some interesting ideas. Not the least of which of the ideas is a Massive Multiplayer Online(MMO) game called The Universe. This game takes place in, you guessed it, a universe. I have a complicated hierarchy of different types of players, star ships, and other elements that would set this game apart from every other open world space MMO.

SHIPS

The ships in the game will come in a variety of different shapes and sizes. It goes from the small but agile fighter to the enormous and powerful mothership.

Each non-wanderer player(see later on in post to know what a wanderer is) is issued a basic fighter. A fighter is a small ship that the player takes care of, upgrades, and customizes as they play. These ships are an asset to ships throughout the game as they are the best form of offense there is.

Frigates are the basic large ship that players can save up for. Getting a frigate means you can get a crew which will be explained later on.

Battleships are the next star ship up from frigates. They’re larger, can hold a bigger crew, and can hold 2 frigates inside each.

Flagships are a step up from battleships. They’re even larger, can hold a bigger crew, and yes, they can hold 2 battleships each.

Motherships are the largest standalone ships in the game. They are enormous, can hold a huge crew, and they can hold 5 of each of the lower ships.

Wanderer vessels are fighters that can join together to form a larger vessel and a wanderer crew, which will be explained later.

PLAYERS

There will be three types of players that can change their type as long as they have enough in game currency to do so.

All players will start out as citizens. These are people who are members of the default faction which is completely neutral and are not allowed to attack others in their faction or any other as that would be an easy way to take currency from others. Citizens will have to explore planets and trade to gain enough money to gain a new ship. Citizens may also join a crew to gain money.

Captains will be the players who have purchased a ship or ships. These players will be able to have crews and can battle other captains and their crews. They might gain currency depending on whether or not they win the battle. Their ship will be their spawn point.

Crew members are people who have signed up and been accepted as the crew of a ship. These people will be paid per in game day. Crew members will be able to explore the ship and help out with anything they chose. Their spawn points will also be the ship they are assigned to.

Pending crew members are players who have signed up as the crew of a ship but not yet accepted. These players can serve as limited crew members. They will be able to access some functions of the ship, and their spawn point will be the ship’s pending crew bunk, but they will not be considered a full member of the crew. They will be paid per in game day, but only about half of what approved crew members are paid.

Wanderers are players who have saved up for a wandering fighter. Wandering fighters will be fighters with capabilities to connect with other wandering fighters and form a larger ship. These larger ships will be known as wanderer vessels. Wanderer vessels may take jobs from captains and even temporarily serve as crew for ships larger than frigates.

COMBAT

The battle system for the game will be more complex than other combat systems. While ships will be able to upgrade their weapons, they will be equipped with light weapons for clearing out debris in front of them and/or a powerful weapon that takes a while to charge per shot.

Since ships are open to attack, the fighters the crew and captain have do most of the fighting and defending. Battles will mostly take place among the fighters trying to defend their own ships and trying to damage the other ships. When one ship is damage to the point of being neutralized, the battle is over.

SHIP DAMAGE

At the end of every battle, players will have to repair their ships. If a member is willing, they can go to the nearest neutral zone(see later in post) to get supplies or an auto repair. Crew members will be paid less if their ship is damaged, but they will be paid more if they’re currently repairing their ship. Once the ship is fully repaired, crew members and captains will receive a bonus.

ZONES

There will be a variety of zones in the game full of different circumstances that can be used for different things.

Neutral zones are areas where players are advised not to attack each other. If a player attacks another player, a bounty will be placed on their head and all players will be able to attack them without consequence and will receive a bonus if they destroy them. Neutral zones will have neutral stations where players can trade for currency, buy supplies and upgrades, or even talk with other players without risking being attacked.

Unclaimed zones are zones that have not yet been claimed by a faction(see later in post to know what a faction is) and will usually have a significant landmark in them. These landmarks can be planets, stars, asteroid fields, nebulae, worm holes, or black holes. These are all landmarks that can be exploited for resources.

Claimed zones are zones that are claimed by factions. These zones can have anything an unclaimed zone can have, but will be marked on the map as claimed when you are in or around it to keep from invading other factions’ property.

FACTIONS

When a crew member saves up enough money to buy a ship, they can do so and end up starting the captain’s faction. The original captain will own the faction and be able to name it and change its various settings. In addition to full access to the faction settings, the faction owner will unlock the ability to purchase the biggest, most powerful ship in the game: the mothership.

Depending on the size of the faction, lower captains in the faction will also be able to purchase motherships. Captains of factions may send out lower type ships on missions. say a mothership owner wants to send out all of their frigates, battleships, and flagships to explore a planet. They could do that. And the captains of the flagships could send out their battle ships to explore the planet while all the other ships guard, so on and so forth.

Factions can form alliances if the captains of the factions largely agree to be allied. Or they can declare war on each other through a similar process. Allied factions will have more pay, but if a faction at war on another faction neutralizes all of the ships of the other faction, every member of the faction will get a massive bonus.

SPACE PIRATES

As with every MMO, there will likely be trolls in this game. There will be a report system for these trolls that will mark them as space pirates if they get three reports in a 48 hour period from different captains. Each report beyond that will be marked on the map as a sighting.

It is allowed to attack space pirates anywhere and members will receive massive bonuses upon neutralizing space pirate ships.

Space pirates will be attacked on sight by neutral stations if seen near them.

If space pirates are members of a faction, other faction members can go and get supplies to provide for the pirate.

Ships that are considered space pirates will be marked with a skull next to their identity.

If a captain and their crew don’t want to be considered space pirates, they may help a non-pirate ship out of a battle and their names will be erased from the space pirates. The ship can be reported again, though.

UNIVERSE

For each server, the universe will be different. It will be randomly generated and massive. There will be many galaxies and landmarks to explore and many planets to see. There will be allies and enemies to gain and even interesting NPC’s to find. The game’s story will be what players make of it and the game will constantly be updated with new content to keep it interesting.

My new drawing tablet

This weekend I got to open one of my Christmas presents from a grandparent early. In the gift was a drawing tablet. Let me tell you, these things are cool. You use a pen stylus to draw things that you can’t with a mouse. Sounds great, right? Yeah, it is great, but I can’t draw much with it. Wanna know what I can draw with it?

Thumbs Up Thing

I can draw this… what ever this is… Let’s see if I can make it look better…

Thumbs Up Thing2

Yeah, that’s a little bit better… his beak-mouth-thing should be longer though…

Thumbs Up Thing3

There we go, now he’s looking better… I added in some nostrils for good measure. Too much? Yeah, you’re right. I’ll take them out.

Thumbs Up Thing4

That’s great. Who needs a well rendered smooth and beautiful looking drawing when you have this random thumbs up… thing with shaky lines? That’s right, nobody. What’s this? You have a beautifully painted digital art? PFFT! Who needs those when you can have a crappy rage-comics-esque character? Yep, this is obviously the future of art and I’m definitely not making any kind of joke about anything. I could even paste this guy on stuff.

01MeWithThumbsUpThingWeapons

There we go, that looks great. Best photobomb ever. Hey… doesn’t he look a bit like the guy on the Fallout logo?

01FalloutVaultThumbsUpThing

Ex-freakin-actly. Look at that. Just slap the guy on the cover of Fallout 5 and Bethdesa’s got a new game being planned out. Wait… Aren’t there explosions in Fallout?

01FalloutFiveConfirmed

It’s confirmed! This is the new face of Fallout 5! You thought it couldn’t go anywhere else… but look at this mark of quality! Look at how amazing the new mascot is! You should be getting used to seeing this guy a lot, Fallout fans! Because he’s your new PipBoy interface! No more Vault Boy graphic. This guy will guide you through. But in the end, he’ll betray you… because he’s evil or something…

Thumbs Up Thing_evil

See? Look how evil he is. That’s like the spawn of satan right there… What? Not evil enough for you? Let’s draw in some angry eyebrows… and fangs…

Thumbs Up Thing_evil2

I’ve created a monster… I’m sorry… I’m so, so sorry…

Back Story of My MLP:FiM OC

If you are not currently aware, I am a fan of the show My Little Pony: Friendship is Magic. It is a fairly well written show and a growing fanbase full of people from all walks of life. I got into the show via one of my dad’s customers from when he was still making holsters. My dad and I watched the first episode, and it really wasn’t bad. Fast forward a few years and here I am, part of the now huge fanbase and owning and/or helping manage various Facebook groups based off of the show. This also spawned me making OC’s(Original Characters) based off of the show. Currently, my main OC is Sprocket, a female unicorn with grey fur, a brown mane and tail, and bright green eyes. She also has two robotic legs. And an implant in her right eye. And several replacements for links in her spine. Yeah, I have not been kind to her in some of the roleplays and stories… Anyway, this post is about her rather lengthy story, not me talking about getting into the Brony fandom. A fair warning, this story is quite a bit more violent than the My Little Pony everyone knows. That being said, please enjoy.

Sometime in the future, long after humans have either left Earth or wiped themselves out, ponies have become the dominant species. They harness new abilities such as flight and magic. They are intelligent enough to speak and interact. They know how to create, and they know how to destroy. As with any fully sentient creature, turmoil is inevitable. This is the story of a mare who helps end a war.

In Canterlot, Equestria, Earth, year A.A.D. 3042, a unicorn filly was born. The birth was average for the time, the pony healthy. She had brilliant green eyes that almost seemed to emanate with hope when she opened them. The family was a happy one for a time, until the event happened.

The family had been doing well for a few years. One day, the father had gotten fired from his job. He grew depressed and took to drinking. At some point, the stallion started administering death threats to the filly’s mother when the two had assumed she was asleep. The threats were always empty, though. The filly learned to sleep through the loud fights, hoping to be able to go to her school without being deprived of her rest.

One day, the filly came home hearing her father drunkenly apologize profusely to her mother from in the kitchen. The filly walked in to see her mother on the floor in a pool of her own blood, her body lifeless and limp. She looked up to see her father holding a bloody knife in which he likely used to stab her. The knife looked thick and pointy with a serrated edge. It was dripping with her mother’s blood.

Her father looked up at her eyes, “I-I didn’t mean to! I swear!”

The filly stepped back in shock, seeing her now dead mother laying and her father holding the bloody knife.

“What? You don’t believe me? Well, I can’t have you reporting me… I’m sorry…” Her father started stumbling toward her as if trying to move quickly, something he hadn’t done in a long time.

The filly ran out of the house, quickly losing her drunken father attempting to navigate the house quickly. She ran out and to her uncle’s home. Tagger Flore, the filly’s uncle had taught her about blunt and bladed weapons and worked her to the point that she could accurately use them. The two loaded many weapons into the storage on Tagger’s shuttle and took off away from Earth. They went far away, landing on a planet just outside the solar system with many villages and towns.

The shuttle lowered into atmosphere and landed in an empty area miles away from a village or town. They left the shuttle and started walking in the direction of the nearest town. After a few miles, the filly’s father ran up from behind, slicing off the front right leg from her uncle. Tagger’s eyes widened in shock as he starred at the earth stallion for a few moments before he fell limp to the ground, likely unconscious from the quick blood loss.

Her father turned to look at her, “Now that he’s outta the way… I can deal with you… You little brat…”

The filly backed up, but was stopped by something big and hard.

“Heh… rocks, right? Always getting in the way and making things shorter… less interesting…” The stallion smiled as he remarked in an unsettling tone.

The filly whimpered as she cowered at the now towering and threatening figure of her father.

He looked down at her, “You know, I liked you. I never wanted to kill you. But things worked out that way. You’re my only daughter so far. Maybe my next one won’t report me if I’m too drunk to know how much pressure I’m putting on my wife with a knife. Better yet, I won’t be drunk. Sorry, kid… It’s my fault, but you’re going to die. Maybe I’ll give myself a reason to kill you. I’ll make you fight.”

The stallion lunged forward and pinned the filly against the rock, raising the knife above her front left leg, ready to cut. Suddenly, the knife looked about ten times bigger than it was when the stallion was holding it above her mother. He lowered it and began to vigorously saw at it. First, she felt extreme burning pain. Then, the adrenaline kicked in, everything slowed down, she watched her blood slowly splatter from the new wound in her shoulder toward her father’s face. She knew her strength, speed, and reflex time had now improved greatly for a few moments as she watched her father saw through her leg. She was intent on using the moment to try and get out of the situation. She watched her back right leg slowly move upward and make contact with her father’s midsection as everything sped back up to real time. Her father recoiled, ripping off what was left hanging on her leg, causing her to let out a bloodcurdling scream.

Her father coughed, “Oh, looks like we’ve decided which leg is next…”

He jumped forward to her again, pinning her down where she could fight back as he started sawing into her back right leg. This time, there was no adrenaline rush. Her vision narrowed slowly until everything went black. She had passed out from her blood loss. Somehow, she had lasted longer than Tagger, but not by much. In her unconsciousness, she wondered if her father had thought she was dead. Maybe she got away if somepony found her and her uncle in an unlikely stroll out into the desert.

The filly awoke in what looked to be a hospital bed. She looked down at herself to see two robotic limbs in place of the others that had been sliced off. They still hurt, but much less than when they were being cut. She read a number that was engraved on her front left leg: 142. She noticed something else different. Her vision had somewhat improved. She had depth perception. The thought occurred to her that she likely had an implant or replacement for her right eye, which had been blind since she was born. She hoped she didn’t look too mechanical in that aspect.

The filly turned and got off the bed, looking into a mirror to see her face, her right eye looking nearly exactly as it always had, bright green. She didn’t see any milky grey coloration in her pupil that the scarring would’ve created, but when she looked in the mirror at some angles, she noticed a small circle glinting. She had an eye implant, but it was small. She thought and zoomed in on the mirror, confirming the implant theory. She zoomed out and stepped out the door to see the lobby of the hospital with many ponies with injuries awaiting service, a few gave her sympathetic looks.

She looked toward the front door of he hospital to see Tagger hastily leaving the building. She tried to run and follow him, but her metal legs wouldn’t move fast enough. She barely broke a jogging pace trying to follow the pegasus out of the building. When she made it out, she caught Tagger flying away and shortly taking off in his shuttle and leaving her on the planet. She looked down at her hooves, shedding a few tears before noticing a few scratches in a door on her leg. The scratches were in the shape of a flail, Tagger’s favorite blunt weapon. She opened the door and levitated out a note from the pony.

“Hey there. I know it seems pretty awful of me to leave you here, but I don’t know the first thing about taking care of a newborn filly. Much less one your age. But in ten years to the day, I’ll be back. There’s a manual day counter on your front left leg. Add one day to that every day. In ten years, I’ll be there to see you. Make me proud.

Love, Tagger.”

The filly folded the note back up, putting it back in the door and closing it. She then set off, wondering what she would do.

Five years passed by. The filly had accepted the designation 142, as she didn’t know what else she would be called. She had mentally blocked her memories of anything before waking up in the hospital room with a magic spell, but she still got flashes of moments from her past. A bloody dripping knife here, or a warm smile from a mare there. 142 had gotten good with mechanical devices and machinery and was one of the more well known repair ponies in her town. She would take trashed objects from the junk yard and repair them, selling them in her shop. Sometimes she would get a customer coming in, asking for their cybernetic replacements to be repaired.

One day, she was using a small tool on a pocket watch she found in the scrap yard. It was the first timepiece she had worked on and she thought she had almost gotten it fixed when 156 popped in.

“Hey here. You at a good time to put that down?” The pegasus with a cybernetic wing asked.

142 jumped a bit, dropping the pocket watch and the tool and watching the parts fall out over the floor, “Well, I am now… I was working for most of the week on that…”

“Oops, sorry about that… Didn’t mean to break your concentration…” The pegasus replied sympathetically.

She looked at him, “Hey, I can’t get mad at you, and you know that.”

156 looked at her and smiled, “Time to fly?”

“Time to fly.” 142 smiled back and replied.

The two quickly walked, as many had discovered this method on foot was faster than attempting an actual run. The two stopped when clear of the buildings and stood on their hind legs. 156 wrapped his front legs around 142 and began to take off. His right wing flapped and the thrusters on his left wing fired, lifting the two up slowly at first, then lifting them high into the sky. They reached a point above the clouds where the depressing dark red light changed to a golden white light with a pink sky. The two could see each other’s true colors in this light. 142 closed her eyes and felt the wind as they soared over the many clouds over the surface.

After a few hours of flight, evening had come and 156 landed near a metal refinery  in their town. They talked for a while about their own lives and about each others while making their way through the refinery. Finally, a half joking question came from the mouth of 156. 142 playfully pushed his shoulder, but didn’t take note of how much strength the leg had, therefore pushing him into the funnel of one of the melting chambers of the refinery.

The mare jumped toward him, grabbing his hoof with her natural one in the front. She desperately tried to fix her mistake and get him out, but wasn’t strong enough. Her metal hoof wouldn’t do any good as it could only grab metal objects and 156’s legs were all natural.

156 looked at 142, “It’s okay. It’s not your fault… just let go, I don’t want you to fall in, too…”

“No! I’m not letting go! I have to get you out of here!” She desperately tried to pull him out.

156 sighed and raised his other natural hoof, hitting 142’s and making her let go. She backed up, looked down and began to cry as 156 slid down the funnel, falling into the molten metal and going up in flames with a quick death. 142 sat there crying in the refinery for a few minutes before an employee came in and tried to comfort her, assuring her that accidents like those were not uncommon. 142 went home silently, shutting everything out for the night.

The next two years went by on autopilot. 142 would repair devices and sell them, also repairing customers’ devices and replacements. She would use the bits she made to buy the basics to keep herself alive. She never forgot to add to her day counter, though. She always remembered that. She didn’t know why, though. She just added to it for some reason. She didn’t remember the reason, she just knew it was something personal.

142 had been having a slow week. She hadn’t gotten any customers, so she had just been staring at her counter, half hoping somepony would come in for something. she had tuned out all sounds before she was startled by a white hoof setting a metal joint down on her counter, but this wasn’t just any joint. This was the custom joint that 156 would use on his wing. 142’s eyes widened as she looked up at a white unicorn looking at her.

“Hey… I know you and 156 were close… So I thought you might want to have one of his spare  wing joints…” The unicorn stallion  smiled at her kindly.

The stallion started to say something else before 142 jumped over her counter and hugged the stallion. She read the number on his back right leg: 134. 134 had no job until he met 142. The two were both good with machinery, so 134 just somewhat started working with 142 in her shop. 142 finally cleaned the pocket watch parts from the floor and put it back together in honor of 156, setting it in a display case above the counter next to the joint that was given to her.

Two more happy years past before one day, when 142 was working on a device of her own creation. This would move indefinitely as long as maintenance was performed on it. It was designed to wind an average manual or automatic watch within 30 seconds. There was a control to turn the movement on or off. When the last screw was tightened, 142 noticed a glow shining on the device coming from behind her. She turned her head around to see the glow fading on what appeared to be a cutie mark.

On this planet, cutie marks were rare, so when a pony got one, it was a big deal. 142 now had one and was ecstatic about it. She burst into the back, showing 134 her mark and hugging him, as they happily embraced each other.

The next year had gone by fast as 142 and 134 had gone to separate shops, but still kept in contact. 142 woke up exactly ten years after she woke up in the hospital as a filly. She set her day counter to its final day: 3650. She walked out of town that day for an unknown reason. She had packed her tools in the compartments in her legs as if she were leaving. She walked miles into a desert before she looked at a large rock, having a few flashes of violent memories. She shook her head and moved on.

She got to a point with a flashing marker and looked up at the sky above. The day was a surprisingly clear day, as the sky was usually full of red clouds that distorted the color of the light. 142 saw something in the sky she hadn’t ever seen before. It was obviously a large object, and it looked to be getting bigger. It was a star ship. And it was getting closer to the surface. 142 turned and ran so the ship wouldn’t land on top of her. The ship touched down, its landing gear sending a huge amount of dust flying in every direction, knocking the mare over and burying her in a thin layer of sand.

142 stood up from the sand, “I knew our world was quickly dying, but I thought it was because of it’s destabilizing core… not aliens…”

She turned to look at the ship. The side read “Samaritan” in a language she could actually read. She watched a hatch open toward the rear of the ship and saw three ponies walk out. She was confused, but felt oddly drawn to them. She got closer and saw a white alicorn with a blue mane and tail. The realization suddenly struck her. She was looking at Insane Drop, one of the most well known members of the New Lunar Republic, who had participated in many missions to free ponies from the Solar Empire. To the alicorn’s left was a pegasus stallion with a replaced front right leg. A flash of a front right leg being quickly sliced off came for a moment. 142 shook her head as the blue pegasus to Drop’s right pointed at her.

“Hey, Drop!” The pegasus alerted the alicorn as he pointed a gun at 142.

“Don’t shoot a pony who hasn’t done anything to threaten us yet…” The alicorn replied, calmly.

“Sorry, sir.” The pegasus put his gun away.

“And would you stop calling me sir? I may be higher rank than you, but that doesn’t mean I want you to call me that.” he turned to look at 142, “Hey, what’s your name?”

142 felt nervous due to the most well known alicorn aside from the princesses had directly addressed her, “I-I don’t… I don’t know…”

Drop kindly smiled at her, “That’s okay. Well, I’m Insane Drop. Don’t under any circumstance call me Insane, please. It’s just Drop.” he gestured toward the pegasus now looking at her to his left that gave her flashes of a memory. This is Tagger Flore. We just call him Tagger.” He gestured at the other pegasus. “And this stallion we need to teach gun safety to is Star Gazer.”

She knew she recognized Tagger from somewhere, but she had no idea where.

Tagger finally spoke up, “Are there more of you on this planet?”

Evidently, Tagger didn’t remember where they had known each other either. 142 gestured toward her town and started walking in the direction as the three followed her in. When they reached the town, ponies walked out and looked at 142 leading Drop, Tagger, and Star to the center of town. The head of town explained to Drop that the planet was dying and asked him if he could do anything about it. Ponies began to pay Drop in shock crystals, a common power source, but at a point, Drop refused any further payment, claiming that it was infinitely more than enough. He sent a pulse into the sky that streaked across the area. More clouds formed, but these clouds were a pure grey. The clouds rained heavily, 142 had never seen this much rain before from what she could remember. It was cool and refreshing. The sand washed off of her as she tilted her head upward, closing her eyes and feeling the cold water sprinkle on her.

Hours later, the three had loaded up the shock crystals onto the ship and given their final goodbyes to the town and were getting on the ship.

142 ran up behind as they were walking up the ramp of the hatch, “WAIT!”

Drop stopped and turned as the other two followed suit.

“I just… know how much of a hero you are… and I want to be a hero like you…” she swallowed a lump in her throat, “Would you please take me with you so I can be?”

Drop gave a warm smile and gestured for her to come along as she excitedly followed the three onto the ship. The three went to the bridge as she was guided to the recreational room of the ship. She waited for a while and began to become restless when Drop rejoined her.

“So, remember your name yet?” Drop asked her.

“No… I don’t even remember having a name…” She replied.

Drop looked at her, “Hmm… that seems odd… What do they call you?”

She replied again, “Most ponies call me 142, because that’s the number engraved on my cybernetics…”

Drop frowned a bit, “Well I don’t want to call you by a number… How about we give you a name? You like working with machinery and other mechanical devices, right? How about we call you Sprocket?”

She smiled, “I like that. That can be my name…”

So Sprocket went on and proceeded to the next chapter of her life with a new name, an new friends.

Turkish “Delight”

Remember The Chronicles of Narnia? More specifically, remember The Lion, The Witch, and The Wardrobe? Remember how Edmond was so tempted by Turkish Delight? I tried it. I will never want it again. Take a look at the name of this post. Notice how Delight is in quotes. Yeah, it’s that bad.

 

 

TDbox

There’s what the box looks like. I imagine a trollface right under delight. Just sitting there going “Hey, this is definitely good. It’s not gonna trigger a gag reflex.”

TDtf

 

There we go. That’s what I see when I look at the box now. Better yet, let’s add some quotes to this.

TDtfquotes

Yeah, that’s perfect. Now, let’s talk about the ingredients. I’m going to show a picture of those. You guys won’t need any explanation there.

TDingredients

 

Behold, the most random ingredients list that ever existed. I guess they were thinking “Oh! This stuff is good in stuff! Let’s put it all together and see what comes out!”

And the flavors don’t really work with each other the way they do them! What about there?! “Let’s take some Rose flavored gelatin and put some pistachios in it and throw in some lemon for good measure!”

What’s even worse is that there isn’t much flavor at all when there is! Why would you want to do that to yourself!?

I think there should be a “Good Luck” right under the ingredients list.

TDGL

 

Oh, wait. I think I forgot something.

TDGLTFQ

 

Much better. Now let’s address that expiration date. There shouldn’t be an expiration date. It should be a best by date. It should read “Best by: Never”

TDGLTFQBBN

 

And that picture just about sums up Turkish Delight.

Now I’m going to ask the question several readers by now are asking “If Turkish Delight is so terrible, why was Edmond so tempted by it in the book and movie?”

It’s like he enjoys putting stuff that doesn’t taste good in his mouth. But it’s unsanitary to take crap and eat it. How could you like this stuff? It blows my mind to think that some people like it.

I’ve got it! It’s because he was so painfully British! So he wanted this candy that only the British would like. That must be it!

Anyway, I hope you enjoyed my rant about Turkish “Delight” and I’m looking forward to the next funny thing to post.

 

 

What I’ve learned in Computer Literacy

Those of you that are reading this because you read my blog from time to time and noticed I have a new post, you may ignore this post. It’s just for school.

I’ve learned several things in Computer Literacy, a course I have as an elective this semester.

For one, I’ve learned to proofread my stuff. It can get really embarrassing to realize you use grammar that doesn’t make sense or, misspell words that are easy.

I’ve learned how to use Google calendar. Strangely enough, I didn’t even know it existed before I started the course.

I learned about formatting documents. I didn’t know what my teachers were talking about when they told me to double space my essays. It was a bit embarrassing.

(Picture credit to K12, obviously)